Requirements: Novice, Spirit d6+
None of a god's agents are more mysterious than the oracle. These vessels are granted power without their choice, selected by providence to wield powers they don't fully understand.
Unlike a cleric, who draws her energies through devotion to a deity, oracles garner strength and power from many sources, including multiple patron deities who support their ideals. An oracle serve them all, venerating all the gods that grant her power and give her purpose.
Arcane Background (Oracle): Oracles use Faith as their arcane skill. They have 15 Power Points and choose two powers from the list below.
Available Powers: Banish, barrier, beast friend, boost/lower Trait, burrow, burst, conjure item, create pit, damage field, darksight, deflection, detect/conceal arcana, dispel, divination, elemental manipulation, empathy, environmental protection, fear, havoc, healing, infuse decay, light/darkness, relief, resurrection, sanctuary, shape change, slumber, smite, sound/silence. speak language, stun, summon ally, summon monster, summon planar ally, zombie.
Armor Interference (Medium): Oracles require rapid, intricate, and unhindered somatic movements. While wearing heavy armor or using heavy shields, the character's Faith rolls suffer a -4 penalty. The hero cannot use other abilities granted by this Edge or any Edge that has this Edge as a Requirement.
Curse: The oracle gains her divine power at the cost of a terrible Curse chosen from the list below. Such is the lot of these enigmatic seers.
Mystery: The oracle selects one Mystery from the list below. This grants her two of the available powers listed in addition to those she may already have, regardless of her Rank or the power's.
Requirements: Seasoned, Oracle
As a limited free action, the oracle can cast one of the powers she knows from her Mystery.
Requirements: Veteran, Oracle
The oracle unlocks the enigmas of her divine power through devotion and intense suffering. She gains access to all her powers’ Epic Power Modifiers.
Requirements: Heroic, Oracle
The oracle gains the greater revelation associated with her Mystery.
Piercing the great mysteries of the world comes with a heavy price. An oracle must have one of the Curses listed below.
The oracle’s eyes are obscured, making it impossible for her to make out anything beyond 5" (10 yards). She may not take the Bad Eyes or Blind Hindrances.
Blind Sense (5"): The oracle can perceive her environment using supernatural senses. She ignores invisibility, illusion, and all Illumination penalties up to 5" (10 yards) away.
The oracle loses the ability to hear. She gains the Hard of Hearing (Major) Hindrance.
Innate Powers: Major detect arcana (self only).
Malevolent spirits follow the oracle around, causing mishaps and strange occurrences. Retrieving stored items from her gear is an action, unless it normally takes longer. Items she drops land d6" away in a random direction.
Innate Powers: Minor fly (self, levitate up or down only).
One of the oracle’s legs is wounded, making it difficult to move around. She suffers -2 Pace (the character cannot take the Slow Hindrance or Fleet-Footed Edge).
Enduring: The oracle ignores up to 1 point of Fatigue penalty and does not suffer a Pace reduction for Wound penalties.
Pick two of the following languages: Abyssal, Aklo, Aquan, Auran, Celestial, Ignan, Infernal, or Terran. While in combat or a stressful situation, the oracle can only speak and understand the selected languages.
Innate Powers: Minor speak language (self only, while not under the effects of Tongues).
The oracle’s body slowly begins rotting away. The oracle gains the Ugly (Minor) Hindrance.
Immunity: Disease.
Each Mystery lists the deity most closely associated with it, the available powers it grants, and the greater revelation the oracle gains if she takes that Edge.
Deity: Cayden Cailean, Gorum, Iomedae, Rovagug.
Available Powers: Barrier, deflection, growth/shrink, stun.
Greater Revelation (Battlecry): Once per encounter as a limited action, the character may unleash an inspiring battlecry. All allies within 12" (24 yards) who can hear the cry add +1 to their Trait rolls for the next five rounds.
Deity: Norgorber, Pharasma, Urgathoa.
Available Powers: Bolt, damage field, fear, zombie.
Greater Revelation (Soul Siphon): As a limited action, the character can make a Faith roll against a target within Range Smarts. If successful, the target suffers Energy Drain (Spirit or Vigor) (see Energy Drain).
Deity: Asmodeus, Sarenrae.
Available Powers: Burst, darksight, environmental protection, smite.
Greater Revelation (Form of Flame): Once per encounter as a limited action, the oracle can assume one of the following three forms.
Elemental: The oracle becomes a fire elemental for 10 rounds (she remains a Wild Card).
Molten Skin: The oracle gains Immunity to Fire and projects a major damage field (fiery aura) for five rounds.
Wings of Fire: The character manifests a pair of fiery wings for ten minutes. This grants her Flight (Pace 12).
Deity: Desna, Gozreh, Pharasma, Sarenrae.
Available Powers: Banish, confusion, divination, fly.
Greater Revelation (Mantle of Moonlight): The character's innate understanding of the moon renders her immune to lycanthropy. She may also disrupt a lycanthrope’s connection to the moon with a successful Touch Attack, forcing it into its humanoid form, where it must remain for five rounds.
Once per encounter, the hero can make a successful Touch Attack to force someone into or out of a Rage (see Barbarian) even if they could not normally rage.
Deity: Gozreh, Pharasma, Sarenrae.
Available Powers: Healing, light/darkness, relief, sanctuary.
Greater Revelation (Energy Body): Once per encounter as a limited action, the hero can transform her body into pure life energy, resembling a golden-white fire elemental for five rounds.
She gains the Special Ability: Elemental and gives off a warm light that increases Illumination within a Medium Blast Template by one step, up to normal light. Undead starting their turn in the template suffer 2d4 damage. The oracle reduces the cost of healing by 1 when targeting someone in this template.
Deity: Abadar, Irori, Nethys.
Available Powers: Detect/conceal arcana, speak language, locate, time stop.
Greater Revelation (Spontaneous Symbology): The oracle's knowledge of the secret history of the world has revealed untold truths. The oracle may spend a Benny to cast any power of her Rank or lower. The power may be maintained normally but afterwards is forgotten (the oracle doesn’t add it to her list of powers).
Deity: Erastil, Gozreh.
Available Powers: Beast friend, elemental manipulation, shape change, summon nature's ally.
Greater Revelation (Spirit of Nature): The seer gains Fast Regeneration until she's Incapacitated.
Deity: Abadar, Gorum, Torag.
Available Powers: Barrier, burrow, create pit, protection.
Greater Revelation (Steelbreaker Skin): Once per encounter as a limited action, the character may harden her flesh for five rounds so weapons that strike her are damaged or destroyed.
Anytime a melee or ranged weapon strikes the oracle, it takes 1d6 damage plus an additional 1d6 for every Power Point she spends (up to a max of 3). If this shatters the weapon, the oracle takes no damage from that attack. This has no effect on natural weapons.
Deity: Gozreh, Pharasma.
Available Powers: Barrier, environmental protection, havoc, intangibility.
Greater Revelation (Storm): Once per day, as an action, the oracle may create a raging storm that stretches out for half a mile in all directions. The storm occurs only outside, limits visibility to 24" (48 yards), and decreases Illumination one level. The tempest lasts five rounds and may be extended another five rounds by spending a Power Point.
As a limited free action, the oracle may focus part of the tempest into a hailstorm that causes 2d6 damage in a Large Blast Template anywhere within 24" (48 yards).
Deity: Gozreh, Shelyn.
Available Powers: Deflection, fly, havoc, elemental manipulation.
Greater Revelation (Lightning Breath): As a limited action, the oracle can breathe lightning. This functions as minor burst. The oracle can spend 2 Power Points to make it major burst. This ability uses the Stream Template.