Characters with the Artificer Edge can imbue their powers into arcane devices for later use or give them to their allies (see Arcane Devices). This ties up their own Power Points, however, and such creations are temporary.
With enough time and resources, however, an artificer can create more permanent items of wonder, and best of all he doesn’t have to tie up his own Power Points in the process!
After each week spent Enchanting, the artificer makes an Occult roll for each item he’s working on. A success makes 500 gp worth of progress toward its completion, and a raise makes 1,000 gp progress.
If the roll is failed, no progress is made on that item but the crafter may try again the following week. With a Critical Failure, a mishap loses the creator 500 gp worth of progress!
Ammunition: Arrows, sling stones, bolts, or other types of ammunition are enchanted in batches of 12 at a time. If it can be recovered, each projectile has a 50% chance of remaining intact once fired.
A character can create any of the items listed in this book if she has the Artificer Edge, Downtime, the item to be enchanted, access to a workshop, and any spells and materials listed in the item’s craft entry.
The Item: Only items of quality craftsmanship are typically given permanent enchantments Armor, shields, weapons, and other permanent items must be of masterwork quality.
Potions, scrolls, and wands have no additional cost, but other permanent items should be exceptional examples of their type, and cost 50% more than usual.
Requirements: The artificer must have any powers and materials listed in the item’s craft entry. Materials are precious gems, metals, powders, oils, or other rare components represented by the listed gold value (typically half the item’s value if purchased from others).
Workshop: A workshop's availability, the cost per week to use it, and the number of items that can be crafted each week is listed on the chart below.
Workshop No. of Items Cost per Week Settlement Size
Simple 1 25 gp Village or Town
Standard 2 50 gp Town or City
Grand 3 100 gp Large City